DartNow

501 Darts Scorer

X01 scoreboard · 101 to 1001 · double in & out

Players

2/8

Settings

Starting score

Legs to win a set
3
Sets to win the match
1

Keep score in 501 and 301

501 is the game you see on TV and in every pub league: each player starts on 501 and races to exactly zero, finishing on a double. DartNow keeps the count for you. Tap each dart or type the visit total, and it subtracts the score, spots busts, suggests your checkout and keeps track of legs, sets and averages.

301, 701, 101 and 1001 work the same way. Pick your starting score in the settings above.

How to play 501

  • Each player starts on 501 and throws three darts per turn, called a visit.
  • The total of the visit is subtracted from the player's score.
  • Doubles (the outer ring) score twice the number and trebles (the inner ring) three times. The outer bull is 25 and the bullseye 50.
  • To win the leg you must reach exactly zero, and the last dart must be a double or the bullseye.
  • Players take turns to throw first in each leg.

Busts and double out

If a visit would take you below zero, leave you on 1, or reach zero without a double, it's a bust: the visit scores nothing and your score goes back to what it was before the visit. On 32, for example, a single 16 leaves 16, which is still a double, but a treble 16 is a bust.

Playing with friends who'd rather not worry about doubles? Turn Double out off and any dart that reaches zero wins.

Legs, sets and match formats

A leg is one game from 501 to zero. Most matches are first to a set number of legs, such as best of five (first to three). In set play, legs are grouped into sets: the PDC World Championship, for example, plays sets of best of five legs. Choose the legs per set and sets per match before you start, and DartNow keeps the score.

301, 701 and double in

301 is the quicker version and is popular in league play, often with double in: your score only starts to count once you hit a double. 701 and 1001 are longer formats for pairs and team games, and 101 makes a fast finishing drill. All of them work the same way in DartNow.

Tips to score more

  • Aim at treble 20. When your own darts block it, switch to treble 19 rather than forcing it.
  • Know your finishes. 40 (double 20) and 32 (double 16) are favourites because a missed single still leaves a double.
  • Avoid leaving an odd number for your last dart. Use a single to set up a double instead.
  • Watch your averages. Your 3-dart average and first-9 average (the first three visits of each leg) are the quickest way to track progress.

Frequently asked questions

What is a good 3-dart average in 501?

Casual players usually average somewhere between 30 and 50. Good league players are often in the 50s and 60s, county-level players reach the 70s and 80s, and top professionals average around 100 in televised matches.

What is the highest checkout in darts?

170, scored with treble 20, treble 20 and the bullseye. It's nicknamed the big fish.

What is a nine-dart finish?

Winning a leg of 501 with the minimum nine darts, for example 180, 180 and then 141 (treble 20, treble 19, double 12). It's the darts equivalent of a perfect game.

How does DartNow work out my average?

Points scored divided by darts thrown, multiplied by three. A busted visit counts as darts thrown with no score. The first-9 average uses only the first three visits of each leg.

Can I play 501 on my own?

Yes. Start a game with a single player to practise your scoring and finishing, and check your averages at the end.

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